A two-dimensional account for evaluating virtual acts, Werkheiser, I & Butler, M. (eds.) Finding our Place in the Digital World: Philosophical Essays on Technology, Phenomenology, and the Environment. Springer. Last updated: July 2025
You can find my published papers, in progress work, and conference presentations below:
Papers & Book Chapters:
Ali, Rami. (Forthcoming) A two-dimensional account for evaluating virtual acts, Werkheiser, I & Butler, M. (eds.) Finding our Place in the Digital World: Philosophical Essays on Technology, Phenomenology, and the Environment. Springer. (Please email me for a copy.)
Ali, Rami. (Forthcoming) Digitalism and perception in virtual reality. Kappes, Y., Passinsky, A., De Rizzo, J & Schnieder, B. (eds.) Facets of Reality. De Gruyter. (Please email me for a copy.)
Ali, Rami. (2025) Video game aesthetics & the sense of presence, Evans, L. (ed.) Virtual Reality Gaming: embodiment, presence, immersion. Emerald Points.
Ali, Rami (2024) What in the world are hallucinations? Masrour, F. & Beck, O. (Eds) The Relational View of Perception: New Essays. Routledge
Ali, Rami (2024) What does phenomenal particularity commit us to?, Brogaard, B., French, R., & Bueno, O. (eds.). The Roles of Representation in Visual Perception. Synthese Library.
Ali, Rami. (2024) What are virtual entities, and are they real?, Asian Journal of Philosophy.
Ali, Rami. (2023). The values of the virtual, Journal of Applied Philosophy (see a related talk here).
Ali, Rami. (2022). The video gamer’s dilemmas, Ethics and Information Technology.
Ali, Rami. (2018) Does hallucinating involve perceiving?, Philosophical Studies. (see a related talk here).
Ali, Rami. (2018). Chapter 7: Malik’s The Systems of Whitehead’s Metaphysics. On the Philosophical Thought of Charles Malik Vol. I: Whitehead, Reason, and Spirit. NDU Press, Lebanon. Please email me for a copy.
Ali, Rami. (2015). A new solution to the gamer’s dilemma, Ethics and Information Technology.
Book Reviews:
In Progress: Perception and its Limits (monograph); the relationship between hallucinations and virtual reality; the relationship between illusions and virtual reality; naive realism and perfect hallucinations; the ethics of the extended mind; the aesthetics of game mechanics; different types of transhumanism; autonomy and external constraints; virtual reality design ethics; direct social perception; Levinas’ theory of perception. Please email me for updated copies.
Selected Presentations:
February 2026 TBA, University of Miami
February 2026. TBA, The 4th Annual Philosophy of Video Games Conference. Florida Atlantic University.
November 2025. TBA, Virtual Reality as Metaphor Workshop. Scripps College.
September 2025. “Towards a unified account of the sense of presence in virtual reality”, Social Bridges conference. Technische Universität Dresden
September 2025. “Why VR experience is nonveridical”, Perception in Games and Virtual Worlds III. Game Philosophy Network
April 2025. “Naive realism without disjunctivism”, APA Pacific Division.
March 2025. “A two-dimensional account for evaluating virtual acts“, Digital Worlds Workshop, University of Texas Rio Grande Valley.
August 2024. “The reality of the virtual”, 45th International Wittgenstein Symposium.
April 2024. “Virtual reality design ethics”, Digital Worlds Workshop, University of Texas Rio Grande Valley.
May 2023. “A multidimensional view of videogames”, Tucson Game Developers.
May 2021. “Naive Realism and Hallucinatory Perception”, New Waves in Relationalism, University of Wisconsin-Madison.
Aug-Dec 2019. “What in the World are Hallucinations?” presented at the Philosophy of Language & Mind 5, St. Andrews University (Aug 2019), European Society for Philosophy & Psychology (Sep 2019), the University of Glasgow’s Philosophy, Psychology and Neuroscience Research Seminar (Dec 2019).
June 2018. “Is all Virtual Reality Equally Real?”, Distributed Interactive Systems lab, Centrum Wiskunde & Informatica, Netherlands.
March 2018. “Agency, Dissimulation, and Social Perception”, American Philosophical Association (Pacific Division).
January 2018. “Do Visual Hallucinations Involve Perception?”, American Philosophical Association Eastern Division. See a video of this talk.
May 2017. “Is All Virtual Reality Equally Real or Unreal?”, Phenomenology and Virtuality Conference, Husserl Archives, KU Leuven.
March 2017. “Direct Social Perception and Dissimulation”, ‘Empathy, Direct Perception and Other Minds’ Spring School, Center for Subjectivity Research, University of Copenhagen.
February 2017. “Living With Others: Four Basic Concepts from Phenomenology”, American University of Beirut.
February 2016. “The Illusionist View of Hallucinations”, Normativity Workshop, New York University Abu Dhabi.
November 2014. “A New Solution to the Gamer’s Dilemma” presented at the 8th Philosophy of Computer Games Conference – Freedom in Play, Bilgi University Kappes, Y., Passinsky, A., De Rizzo, J & Schnieder, B. (eds.) Facets of Reality. De Gruyter.