I’ve had a long-standing interest in understanding sensory perception. And more specifically, what really fascinates me are the failures of our sensory capacities. I wrote a dissertation defending a naive realist account of perceptual experience, including illusions and hallucinations, and continue to defend the view.
In recent years I’ve become increasingly interested in questions about perceptual experience, but also value, in virtual reality. What I like about virtual reality (VR) is that it allows us to mess with our first-person perceptual experiences so easily. And despite the recent attention on AI and Big Data, I think it’s virtual reality that will most radically impact our everyday reality in the near future (not that these technologies are mutually exclusive).
I’ve taken a hands-on approach with VR. I can design basic VR spaces using three different softwares (Unity, Simmetri, Dreams) and I’ve experimented with 100s of VR applications at this point. Below are some of my writings and videos on both perception and VR.
Articles and Blog Posts:
APA Eastern talk 2018: Do Visual Hallucinations Involve Perception?
PechaKucha talk 2020: Becoming Virtual
Virtual Reality in Education Playlist 2019-2020: This playlist contains a variety of videos. There are videos introducing newcomers, primarily university faculty, to virtual reality. The videos aim to do this partly by example. You can find short lectures on virtual reality filmed in stereoscopic 180 degree video and 360 degree video, as well as a lecture given from inside VR. Then there’s a series of videos with use cases in the humanities, arts, social sciences, sciences, and for social awareness. I also have one lecture to students using video augmentation software, and a short VR horror experience I made. I made these videos out of personal interest but my aim is to use them as tutorials once we launch the Lebanese American University VR labs after the pandemic ends. Below I’ve included two videos from the playlist: