Last updated: July 2025
Given my fascination with perception, and a long history with video games, I found virtual reality (VR) irresistible when I first tried it in 2015. Below are some of my VR side-projects, ranging from philosophical work, to VR video art and video games, which I’ve learned to build in my second PhD.
Articles, Blog Posts, and Podcasts:
Justice Everywhere blog post: The Diversity of Values in Virtual Reality. (2022)
Philosophie Magazine interview: Un viol dans le métavers est-il vraiment un viol? (Is rape in the metaverse really rape?) (or see the pdf here) (2022).
The Philosopher & The News Podcast: The Allure of the Metaverse (2021).
We’re Virtually There: Ethics and Digital Technology in the Coming Years, The Heinrich-Böll Foundation in Beirut. For an Arabic translation, see here (2018).
VR video art:
The below playlist includes three short VR artworks I made in a class, the last a collaboration. Each took around two weeks, but I’ve been filming the raw footage from 2018. They’re ideally seen in a VR headset, but you can also watch them on YouTube:
Video games:
You can play some of my VR and non-VR video games here. These are all Unity projects, made in a week to a month each.
You can also see a video of a very early VR project built in Dreams on the Playstation 4/5 below, and play with it and other games here.
Talks:
A 2020 PechaKucha talk, Becoming Virtual
VR in education playlist (2019-2020): The below playlist was a brief project to introduce the Lebanese American University’s professors to VR. It introduces by example, with some short lectures in stereoscopic 180 degree and 360 degree video, a lecture given inside VR, videos of applications for the humanities, arts, social sciences, sciences, and social awareness, an augmented video lecture, and some short VR experiences I designed.