Last updated: October 2026
Given my interest in perception, technology, and phenomenology, I found virtual reality (VR) technology irresistible when I first tried it in 2015. Below is a variety of work related to VR, ranging from philosophy presentations, podcasts, and blog spots, to VR games and videos I’ve worked on.
2026 Presentation at socialBridges: Towards a Unified Account of the Sense of Presence:
2023 Presentation at the University of Arizona College of Information Science: The Values of the Virtual
2020 Presentation at Alserkal’s PechaKucha: Becoming Virtual
2022 Philosophie Magazine interview: Un viol dans le métavers est-il vraiment un viol? (Is rape in the metaverse really rape?) (or see the pdf here).
2021 The Philosopher & The News Podcast: The Allure of the Metaverse.
2018 We’re Virtually There: Ethics and Digital Technology in the Coming Years, The Heinrich-Böll Foundation in Beirut. For an Arabic translation, see here.
VR video art:
The below playlist includes three short VR artworks I made in a class at the University of Arizona, with the last being a collaboration. Each took around two weeks, but I’ve been filming raw footage from 2018. Ideally you see them in a VR headset, the effect is almost entirely lost on a flat display:
Video games:
You can play some of my VR and non-VR video games on my itch.io page. These are all Unity projects, made in a week to a month each.
You can also see a video of an early VR project built in Dreams on the Playstation 4/5 below. You can find it and other games to add and play on my indreams.me.
VR in education playlist (2019-2020): The below playlist was a brief project to introduce the Lebanese American University’s professors to VR. It introduces by example, with some short lectures in stereoscopic 180 degree and 360 degree video, a lecture given inside VR, videos of applications for the humanities, arts, social sciences, sciences, and social awareness, an augmented video lecture, and some short VR experiences I designed.